DŁUGOSZ, A. Developing of Creative Activity of Students through Didactic Games. Journal of Education, Technology and Computer Science, [S. l.], v. 30, n. 4, p. 46–52, 2019. DOI: 10.15584/eti.2019.4.5. Disponível em: https://journals.ur.edu.pl/jetacomps/article/view/5552. Acesso em: 22 jul. 2024.