Selected aspects of implementing the basis of computer science in secondary school

Authors

DOI:

https://doi.org/10.15584/di.2021.16.13

Keywords:

two-dimensional animation, video editing, Blender 3D creation suite in the education process, computer science in secondary school

Abstract

The lack of appropriate software causes many problems in school reality. These problems have two origins. Firstly, many schools cannot afford to buy specialized software, and secondly, even if the classrooms are equipped with appropriate software, it is not possible to use it when the student is at home. The problem becomes very serious when we talk about content that requires a large number of hours of the student's own work, or we are doomed to work remotely. This is exactly the situation when we deal with animation and editing of audio-video material. This article introduces to use of Blender open source in 2D animation with Blender Grease Pencil and Blender Video Editing. The proposed solutions do not entail any financial costs due to the fact that BLENDER open source 3D creation suite is a free program with moderate hardware needs.

Published

2021-12-15

How to Cite

Kisiel, P. (2021). Selected aspects of implementing the basis of computer science in secondary school. DIDACTICS OF INFORMATION TECHNOLOGY, 16, 130–139. https://doi.org/10.15584/di.2021.16.13

Issue

Section

ICT AND EDUCATION