Gamification in education and training of employees
DOI:
https://doi.org/2080-9069Keywords:
gamification, education, training of employeesAbstract
The concept of gamification is used for many years in business organizations. The important reason for its popularity is its relationship with the fun, what means that activities undertaken by the learner are not only useful, but also enjoyable, and therefore more motivating. The purpose of this article is to demonstrate the possibility of gamification use as an innovative method in school and academic education as well as skills development of enterprise employees.Published
2014-06-30
How to Cite
WAWER, M. (2014). Gamification in education and training of employees. Journal of Education, Technology and Computer Science, (1), 249–254. https://doi.org/2080-9069
Issue
Section
SELECTED PROBLEMS OF SCHOOL EDUCATION